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ETIENNE LAGARDE
Game Designer
Golemania
(School)
Golemania is a kind of versus fighting game where two golems fights against each other, when you lose life you lose a rock of your body, pick up a rock regenerate your life.
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It was made for school in 2 weeks.
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Things I learned:
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Work with Unreal ENgine 4 for the first time
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Engine: Unreal Engine 4
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Year: 2018
Team
Game Designers
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Me : game design / code
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Maxime Bougnoux : game design / project management
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Valentin Fayolle : game design
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Romain Pajot : game design
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Game Artists
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Jules Sornay : Art direction / project initiator
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Sarah Girardot : art
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Agathe Bourguignon : art
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Audrey Jacquemot : art
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Séverin Canet : art
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Ouadi Huard : art
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