ETIENNE LAGARDE
Game Designer
Infortune
(Game Jam)
Infortune is a dungeon crawler where you progress through a pyramid to grab all the gold you can.
But the more you have gold the more dangerous the pyramid will be.
​
--------------------------------------------------------
​
This game was my first game jam entry and
it was made in 72h for the Ludum Dare 40.
​
Theme : "The more you have, the worse it is"
​
​
Things I learned:
-
Cut features quickly
-
Stay focus on the main feature
-
Try a Game Engine I never really "finished" a game with
-
Quick organization
-
Sleep is important :p
​
Engine: Construct 2
​
Year: 2017
Team
​
-
Me : game design / code
-
Manon Boutarfa : art
-
Gabriel Girard : game design / music
-
Sarah Girardot : art / animation
-
Maxime Bougnoux : game design / level design
-
Justin Nony : game design / level design